![gen 2 all pokemon roms gen 2 all pokemon roms](https://veekun.com/static/pokedex/downloads/crystal-shiny.png)
Instead of a Super Famicom & Super GameBoy 2 linked to a GameBoy Pocket, the reality is it was probably a Super Famicom with a regular Super GameBoy containing the distribution software, with an earlier verison of the PCNY writer linked to Port 2 of the SFC. I wonder were that information came from because mew was really rare to get at a 0.5% chance and if it was always shiny.why would anyone say the mew distributed was non shiny? Probably missinformation and we will never trully know, but I really feel curious.įor shiny celebi, I did see some reports on several sites some years ago claiming they received a pink celebi, but at a 1% chance that seems more reasonable, still finally having confirmation is great.Ĭlick to expand.What may interest you is that we now have a better theory how Mew/Celebi machines are built. Previously I recall bulbapedia listing mew as a PCNY distribution in generation 2 and it being NON-shiny. Only doubt remaining is that I guess Mew was never intended to be released in generation 2 as this is the only distribution, so a generation II non-shiny mew doesn't actually exist. Really intersting stuff, I always pictured PCNY using "celebi machines" as seen on european celebi tour campaing, but I guess they were more elaborate than that. Thanks for your response, I was just watching both videos at hard4games. Like how Ho-oh and Lugia are in the Johto Legend Campaign.
![gen 2 all pokemon roms gen 2 all pokemon roms](https://img.pokemoncoders.com/wp-content/uploads/2021/01/2021ROMHack06.png)
It is more of an easter egg if someone were to get so lucky and get it when the campaign is supposed to be specifically for obtaining Celebi. Being 0.5% rarity it was definitely not intended to be obtained easily, even less than the shiny Celebi. We speculate perhaps it was meant to be a normal Mew, but they made it shiny by accident. Luckily Gen 3's campaigns already have balanced odds. Luckily the odds do not effect the legitimacy in how they are generated for Gen 2. Especially with needing to dump the save to clear Gen 2's unique footer flag after each distribution, to allow me to receive another pokemon from the same campaign, the time involved would be sadistic going with regular odds. Otherwise, we would have no samples of the rarities.
![gen 2 all pokemon roms gen 2 all pokemon roms](https://img.pokemoncoders.com/wp-content/uploads/2021/01/2021ROMHack08.png)
#Gen 2 all pokemon roms software#
I balanced the odds in each campaign for Gen 2 so the rarities could be provided to everyone in this compilation, because who knows when the software will become publicly usable. For the inner workings of the actual distributions discs, you should get with Sabresite. The campaigns are stored in memory card save data. First offset is species, followed by level, then the four moves, then the rarity/odds/weight of being distributed out of 1000, and then the last byte set to 1 means it will be shiny.
#Gen 2 all pokemon roms full#
Each box in both savefiles have at least a few of every pokemon from the respective campaigns.įor Generation II, three full boxes per campaign were distributed, with the TID for each incrementing from 00001 to 00060. Seven Gen 3 campaigns were preserved from the Slot A memory cards obtained. The Sapphire savefile is a female trainer so the OT names are all red colored, and was loaded using the PCNYd memory card in Slot B of the NR GameCube. The Ruby savefile is a male trainer so the OT names are all blue colored, and was loaded using the PCNYc memory card in Slot B of the NR GameCube. For Generation III, a full box per campaign was distributed, with the TID for each incrementing from 00001 to 00030.